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Table of Contents
Game design is all about using one’s creativity to develop games that people can enjoy and learn from. Basic game design not only empowers students to innovate, but also to learn coding concepts as they make different types of games.
See the fact file below for more information on the game making in Scratch or alternatively, you can download our 25-page Game Making in Scratch worksheet pack to utilise within the classroom or home environment.
Key Facts & Information
The Power of Digital Games
- “Through good games design we can leverage deeper and deeper learning as a form of pleasure in people’s everyday lives, without any hint of school or schooling.”
– James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University - Playing and designing video games allows players and creators to participate in powerful forms of learning.
- Playing good video games lets players navigate and learn about a virtual world using a strong and distinct identity.
- Similar to the real world, players face several challenges and obstacles in the game.
- Playing good video games enhances their problem-solving skills, confidence, and sense of responsibility.
- According to James Gee, he believes that players go through the cycle of scientific thinking during gameplay. They observe, ask questions, hypothesize, experiment, and test possible solutions.
- This way, the game encourages players to succeed, fail, and learn and that they should learn to “take risks, explore, and try new things.”
- Good video games invite players to create and express themselves in the virtual world.
- Designing video games is a technical and creative task. It is a challenging activity where the designer goes through a tough yet engaging process of planning, designing, producing, programming, testing, and sharing.
The Game Making Process
- Planning is the first stage of the game making process. The designer should come up with a game concept, which is the foundation of the video game he/she plans to create.
- This is also the stage where the designer defines what type of game he/she wants to develop.
- Action games – where the player goes through physical challenges and obstacles, powered by multiple means of attack like shooting, kicking, punching etc. The player must protect the life and health of his character throughout the game.
- Adventure games – this type of game relies heavily on a narrative. The player assumes the role of the hero in the story, explores the virtual world and solves his/her way to complete the storyline.
- Action-adventure games – combine elements of both action and adventure games.
- Role-playing games – these are very similar to adventure games. The player also assumes a role and takes on a quest. The difference is that the player co-designs the game through his actions and decisions. It is unlike adventure games where the decisions are pre-determined and the player only follows the quest-directives.
- Simulation games – mimics reality or fictional reality. Player participates in the virtual world, doing activities and experiencing events similar to real life or a fictional world.
- Strategy games – players are called to use planning and careful strategy to beat challenges and win the game. They need to use their resources wisely during gameplay.
- Sports games – simulates different sports like volleyball, tennis, basketball, football, etc.
- Puzzle games – revolve around solving problems. Puzzle games usually contain a single playfield where the player is constrained by a set of rules and time limit.
- Idle games – players perform simple tasks and work towards gaining points or rewards.
Planning
- Involves deciding on the key features, characters, setting, and target audience of the game.
- It is also where the designer chooses a coding platform to build the game in (for this this worksheet pack, we are going to use Scratch).
- Once all of these things are in place, the designer can write the story and gameplay. Gameplay is all about the interaction that happens between the player and the game system. The player is given a set of rules and challenges within the game. He/she makes decisions and acts inside the virtual world with a goal in mind. These decisions and actions determine the outcome of the game. All of these should tie in seamlessly with the story.
- After writing the story and gameplay, the designer can start storyboarding. This task allows the designer to visualize the game from start to finish. The designer will sketch the different scenes and arrange them in a specific order as to how the game should progress.
- Production comes after planning the game. This is the most challenging part of the whole process.
- In this stage, the game maker works on the visual design of the characters, the game space and other elements like control buttons, logos, etc.
- Audio design also takes place in this stage. The game maker works on the background music, sound effects, and voiceovers that are essential to the game.
- Without code, all the visual and audio elements would not work. Game makers should write code to bring life to the game.
- Testing the game should not be overlooked. Game makers should carefully check if all the game elements work properly by playing the game. He/she should take notes on the things that need improvement.
- Once all the bugs are fixed and the designer is happy with the functionality of the game, he/she can share it in the digital space.
- Different platforms offer different ways to share ones’ game.
- In Scratch, game makers can easily share their game with the Scratch community. All he/she needs is to click the share button and anyone who is part of the community can enjoy the game.
Using The Worksheets
- Using the worksheets require logging into your Scratch account at https://scratch.mit.edu/.
- These worksheets will serve as your guide to designing video games.
- If you desire a more in depth tutorial on how to get started with Scratch, refer to Explore Coding with Scratch.
Game Making in Scratch Worksheets
This is a fantastic bundle which includes everything you need to know about the game making in Scratch across 25 in-depth pages. These are ready-to-use Game Making in Scratch worksheets that are perfect for teaching students about the game design which is all about using one’s creativity to develop games that people can enjoy and learn from. Basic game design not only empowers students to innovate, but also to learn coding concepts as they make different types of games.
Complete List Of Included Worksheets
- Analyze Your Favorite Game
- Game Making Process
- Create A Search And Find Game
- Hold Values In Variables
- Create A Pop Game
- Create A Chase Game
- My Game Plan
- Storyboarding The Game
- Coding Your Game
- Testing Checklist
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Link will appear as Game Making in Scratch Facts & Worksheets: https://kidskonnect.com - KidsKonnect, June 26, 2020
Use With Any Curriculum
These worksheets have been specifically designed for use with any international curriculum. You can use these worksheets as-is, or edit them using Google Slides to make them more specific to your own student ability levels and curriculum standards.