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Aggravated Assault
Aggravated Assault 2Red (3)
Enchantment

3RedRed: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Onslaught (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Explorers of Ixalan (Rare)
Akki Battle Squad
Akki Battle Squad 5Red (6)
Creature — Goblin Samurai (6/6)

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty Commander (Rare)
Anzrag, the Quake-Mole
Anzrag, the Quake-Mole 2RedGreen (4)
Legendary Creature — Mole God (8/4)

Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

3RedRedGreenGreen: Anzrag must be blocked each combat this turn if able.

Murders at Karlov Manor (Mythic Rare)
Aurelia, the Warleader
Aurelia, the Warleader 2RedRedWhiteWhite (6)
Legendary Creature — Angel (3/4)

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Guild Kit: Boros (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Bear with Set's Mechanic (playtest)
Bear with Set's Mechanic (playtest) 1Green (2)
Creature — — Bear (2/2)

Vigilance

Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)

Mystery Booster (Common)
Blinding Angel
Blinding Angel 3WhiteWhite (5)
Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Bloodthirster
Bloodthirster 5Red (6)
Creature — Demon (6/6)

Flying, trample

Whenever Bloodthirster deals combat damage to a player, untap it. After this phase, there is an additional combat phase.

Bloodthirster can't attack a player it has already attacked this turn.

Warhammer 40,000 Commander (Rare)
Breath of Fury
Breath of Fury 2RedRed (4)
Enchantment — Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Commander 2016 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Clocknapper
Clocknapper 3BlueBlue (5)
Creature — Human Spy (2/2)

When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

Unstable (Rare)
Combat Celebrant
Combat Celebrant 2Red (3)
Creature — Human Warrior (4/1)

If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Amonkhet (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Empty City Ruse
Empty City Ruse White (1)
Sorcery

Target opponent skips all combat phases of their next turn.

Portal Three Kingdoms (Uncommon)
Éomer, Marshal of Rohan
Éomer, Marshal of Rohan 2RedRed (4)
Legendary Creature — Human Knight (4/4)

Haste

Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
False Peace
False Peace White (1)
Sorcery

Target player skips all combat phases of their next turn.

Portal (Common)
Other Versions
Starter 1999 (Uncommon)
Fatespinner
Fatespinner 1BlueBlue (3)
Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

Mirrodin (Rare)
Feral Encounter
Feral Encounter GreenGreen (2)
Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

Wilds of Eldraine (Rare)
Finest Hour
Finest Hour 2GreenWhiteBlue (5)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Commander 2018 (Rare)
Other Versions
Alara Reborn (Rare)
Fury of the Horde
Fury of the Horde 5RedRed (7)
Sorcery

You may exile two red cards from your hand rather than pay this spell's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Coldsnap (Rare)
Godo, Bandit Warlord
Godo, Bandit Warlord 5Red (6)
Legendary Creature — Human Barbarian (3/3)

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Great Train Heist
Great Train Heist Red (1)
Instant

Spree (Choose one or more additional costs.)

+ 2Red — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.

+ 2 — Creatures you control get +1/+0 and gain first strike until end of turn.

+ Red — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

Outlaws of Thunder Junction (Rare)
Grim Reaper's Sprint
Grim Reaper's Sprint 4Red (5)
Enchantment — Aura

Morbid — This spell costs 3 less to cast if a creature died this turn.

Enchant creature

When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.

Enchanted creature gets +2/+2 and has haste.

Magic The Gathering—Fallout (Rare)
Hellkite Charger
Hellkite Charger 4RedRed (6)
Creature — Dragon (5/5)

Flying, haste

Whenever Hellkite Charger attacks, you may pay 5RedRed. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Commander Masters (Rare)
Other Versions
Zendikar (Rare)
Archenemy (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Illusionist's Gambit
Illusionist's Gambit 2BlueBlue (4)
Instant

Cast this spell only during the declare blockers step on an opponent's turn.

Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

Wilds of Eldraine Commander (Rare)
Other Versions
Commander 2013 Edition (Rare)
Karlach, Fury of Avernus
Karlach, Fury of Avernus 4Red (5)
Legendary Creature — Tiefling Barbarian (5/4)

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Last Night Together
Last Night Together 3RedGreen (5)
Sorcery

Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.

Doctor Who Commander (Rare)
Lightning Runner
Lightning Runner 3RedRed (5)
Creature — Human Warrior (2/2)

Double strike, haste

Whenever Lightning Runner attacks, you get EnergyEnergy (two energy counters), then you may pay eight Energy. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

Aether Revolt (Mythic Rare)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Moment of Silence
Moment of Silence White (1)
Instant

Target player skips their next combat phase this turn.

Mercadian Masques (Common)
Moraug, Fury of Akoum
Moraug, Fury of Akoum 4RedRed (6)
Legendary Creature — Minotaur Warrior (6/6)

Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Zendikar Rising (Mythic Rare)
Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Port Razer
Port Razer 3RedRed (5)
Creature — Orc Pirate (4/4)

Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.

Port Razer can't attack a player it has already attacked this turn.

Special Guests (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
The Lost Caverns of Ixalan Commander (Mythic Rare)
Raiyuu, Storm's Edge
Raiyuu, Storm's Edge 2RedWhite (4)
Legendary Creature — Human Samurai (3/3)

First strike

Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Kamigawa: Neon Dynasty (Rare)
Relentless Assault
Relentless Assault 2RedRed (4)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Commander Legends (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Visions (Rare)
Tenth Edition (Rare)
Starter 1999 (Rare)
Portal Second Age (Rare)
Portal Three Kingdoms (Rare)
Planechase (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Response // Resurgence (Response)
Response // Resurgence (Response) Red or WhiteRed or White (2)
Instant

Response deals 5 damage to target attacking or blocking creature.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Response // Resurgence (Resurgence)
Response // Resurgence (Resurgence) 3RedWhite (5)
Sorcery

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Commander Legends (Rare)
Revenant Patriarch
Revenant Patriarch 4Black (5)
Creature — Spirit (4/3)

When Revenant Patriarch enters the battlefield, if White was spent to cast it, target player skips their next combat phase.

Revenant Patriarch can't block.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Guildpact (Uncommon)
Savage Beating
Savage Beating 3RedRed (5)
Instant

Cast this spell only during your turn and only during combat.

Choose one —

• Creatures you control gain double strike until end of turn.

• Untap all creatures you control. After this phase, there is an additional combat phase.

Entwine 1Red (Choose both if you pay the entwine cost.)

Commander Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Scourge of the Throne
Scourge of the Throne 4RedRed (6)
Creature — Dragon (5/5)

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Murders at Karlov Manor Commander (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Mythic Rare)
Vintage Masters (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Commander Masters (Rare)
Seize the Day
Seize the Day 3Red (4)
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Rare)
Other Versions
Odyssey (Rare)
Sizzling Soloist
Sizzling Soloist 3Red (4)
Creature — Human Citizen (3/2)

Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.

Streets of New Capenna (Uncommon)
Stonehorn Dignitary
Stonehorn Dignitary 3White (4)
Creature — Rhino Soldier (1/4)

When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.

Time Spiral Remastered (Bonus)
Other Versions
Magic 2012 (Common)
Swinging Ship (Swinging Ship (a))
Swinging Ship (Swinging Ship (a)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 2, 6

Unfinity (Rare)
Swinging Ship (Swinging Ship (b))
Swinging Ship (Swinging Ship (b)) (0)
Artifact — Attraction

Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.

Lights — 4, 6

Unfinity (Rare)
Take the Bait
Take the Bait 2RedWhite (4)
Instant

Cast this spell only during an opponent's turn and only during combat.

Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Murders at Karlov Manor Commander (Rare)
Throat Wolf (playtest)
Throat Wolf (playtest) 1RedRed (3)
Summon Wolf (3/1)

You may cast CARDNAME during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only CARDNAME can attack during that combat phase.

Mystery Booster (Common)
Trench Behemoth
Trench Behemoth 5BlueBlue (7)
Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.

Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

Commander Legends (Rare)
Waves of Aggression
Waves of Aggression 3Red or WhiteRed or White (5)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Rare)
World at War
World at War 3RedRed (5)
Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
Zariel, Archduke of Avernus
Zariel, Archduke of Avernus 2RedRed (4)
Legendary Planeswalker — Zariel (4)

+1: Creatures you control get +1/+0 and gain haste until end of turn.

0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

−6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

Adventures in the Forgotten Realms (Mythic Rare)
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