A Jenga game in Augmented Reality, created with Unity for both iOS and Android.
The game was built as part of a research paper written for the course DT2140 Multimodal Interaction and Interfaces.
Our project focused on how multimodality affect the immersiveness of an AR game.
We incorporated these modalities:
- Haptic feedback
- Sonification
- Visual
- AR
- Device gyroscope
My role
I was the main developer for this project. I created everything from the game logic to the AR functionality, using the plugins that Unity provide.
Technology used:
- Unity 3D
- C#
- ARFoundation for cross-platform development